Pets & Care Beginner

MiroHomes

Your own room, furnished with real items, where all your pets live. Beds slow decay, fridges and toy chests store food and toys, and invited friends can drop by live.

Updated Aug 6, 2026 10 views

Your MiroHome is a room of your own. All of your pets live in it, you furnish it with real items from your backpack, and friends you invite can drop by while you are there — live, at the same time, chatting and helping themselves to your fridge.

Every player has one. Open /homes and yours is waiting.

Where to find it

  • Direct link: /homes
  • Menu path: Pets → MiroHome
  • Your public room: /homes/yourusername

Making it yours

Name it. Tap the pencil beside the home name to rename it — anything up to 60 characters.

Furnish it. Furniture, wallpaper and flooring are ordinary items. Buy them at Homeward Hollow, win them, or trade for them, and they land in your backpack like anything else. Open the Decorate drawer and tap a piece to place it.

> Placing a piece uses up the copy in your backpack, exactly like stocking a fish tank. Take the piece back out of the room and the copy returns to your backpack, ready to sell, trade or place again. Nothing is ever destroyed — it just moves.

Arrange it. Drag any piece where you want it. With a piece selected you can:

  • Flip it to face the other way.
  • Send it forward or back so it overlaps the way you want.
  • Make it Bigger or Smaller — anything from 0.6x to 1.6x its normal size, in 0.1 steps.
  • Remove it back to your backpack.

Changes save themselves as you go. There is no Save button to forget.

Dress the walls and floor. Wallpapers and floorings are their own item types. Applying one swaps out whatever was there before and returns the old one to your backpack, so you can redecorate as often as you like without losing anything.

A room holds 50 pieces at once. Wall items (art, lamps, shelves) hang on the upper part of the room; everything else stands on the floor.

Your pets in the room

A room holds 8 pets at a time. If you own more than that — and plenty of players own dozens — the rest wait quietly out of the scene until you swap them in. Pets that are away from home (boarding at the Hotel or out on an Expedition) are not in the room at all until they come back, and eggs stay in their nest.

Choosing who lives there. The Who's home button under the room opens the picker: every pet you have at home, with Bring in or Tuck away next to each one. There is a search box once you have more than eight pets, so finding one by name is quick. The counter on the button — 3 / 8 — is how many spots you have filled.

Until you choose, your 8 highest-experience pets fill the room and the others wait. Once the room is full, bringing another pet in means tucking somebody away first.

Inside the room, drag a pet anywhere you like and it stays put. Tapping a pet also gives you Tuck away without opening the picker.

Tucking is purely cosmetic. A tucked pet is still at home: it still sleeps in its bed, still gets the decay bonus, and still eats from your fridge. Nothing about your pets' care changes with who is on screen.

Functional furniture

Three kinds of furniture actually do something.

Beds slow pet decay

A bed covers a number of pets and slows how fast their hunger, happiness and health drain away.

BedRarityDecay slowed byCovers
Cozy Cushion BedCommon15%2 pets
Oakwood Pet BedRare20%2 pets
Cloudpuff Four-PosterEpic30%3 pets

Coverage is worked out for you: your best beds are used first, and they cover your highest-experience pets at home. Put out two Cozy Cushion Beds and four pets are covered at 15% each; add a Cloudpuff Four-Poster and your top 3 pets move up to 30%. Beds do not stack on a single pet — each pet gets the single best bed available to it.

Bed coverage is a discount on decay, not a replacement for care. A well-bedded pet still gets hungry, just more slowly. See Feeding and Caring for Pets.

Fridges hold food

A fridge is storage that lives outside your backpack. Move food into it and it stays there until someone eats it.

FridgeRarityHolds
Minty Mini FridgeCommon20 items
Frostbox Family FridgeRare40 items

Feeding a pet from your own fridge works exactly like feeding from your backpack — same effect, same item used up — and you can do it as often as you have food. Items sitting in a fridge are out of your backpack, so they cannot be sold or listed until you take them back out.

Nothing in a fridge is reserved for a particular pet. Any pet at home can eat anything in there. The Feeding: dropdown at the top of the fridge simply picks which pet is eating right now — change it and press Feed again to give the same food to somebody else.

Toy chests hold toys

Toy chestRarityHolds
Oakwood Toy TrunkCommon20 items
Rainbow Toy ChestRare40 items

Same idea as the fridge: stock it with toys, and you (or a guest) can pick a toy and play with a pet for the toy's usual happiness boost. Toy chests arrive empty — filling them is your job. The Playing with: dropdown works the same way as the fridge's — it is who is playing, not who the toy belongs to.

Visitors

Anyone can look. Your room has a public page at /homes/yourusername, linked from your profile. The address sits in the bar across the bottom of your home's header, with a Copy button next to it, so sharing it anywhere takes one tap. Visitors see the room exactly as you arranged it, pets and all, but they cannot touch anything.

Prefer privacy? The Public / Private pill in that same bar flips it. While a room is private the link only opens for you.

Friends can come in. Your friends are listed under Invite friends in at the bottom of your home page, with a green dot next to whoever is online — tap Invite to let one in. With a long friend list, search the list and tap Invite on whoever you were looking for. Everyone you have already invited sits in the Invited column beside it, where Remove revokes access. Invites are friends-only, so send a friend request first. An invite is standing: they can visit whenever they like until you revoke it. Snug delivers the invite by mail, so they know straight away, and you can turn those off under MiroHome invites in your notification settings.

Invited friends help themselves. A guest can feed their own pets from your fridge and play with their own pets using your toys. Your food, their pet. It is a generous system on purpose — but there is a daily limit so nobody empties your fridge:

  • 2 items from the fridge per visitor, per home, per day.
  • 2 toy plays per visitor, per home, per day.

Limits reset at midnight MPT and are counted per home, so a busy day of house calls is fine.

Live hangouts

If you and an invited friend are both looking at the room, you are in it together.

  • Joining asks which of your pets you walk in as. That pet becomes your character in the room.
  • Move around by tapping or clicking where you want to go.
  • Everyone in the room sees everyone else move, arrive and leave.
  • There is a chat box for the room. Only invited friends are ever in it.

Hangout chat follows exactly the same rules as Global Chat: the same language filter, and the same strikes. A blocked message earns a warning, then a 1-hour timeout, then 24 hours, then a permanent chat ban — and those strikes are shared, so a strike in a hangout counts toward a Global Chat ban and the other way round. Chat is not available to players under 13.

  • While you are walking around as one pet, your other pets step aside so the room does not get crowded. They are back the moment you leave.

Hangouts are for invited friends only — a public visitor gets the still picture, not the live room.

Good to know

  • Furniture is a normal item type, so it flows through Shops, the Auction House, player shops and trades like anything else.
  • Removing a piece returns it to your backpack in the condition you placed it.
  • Rearranging costs nothing. Redecorate as often as you like.