Kitchen
Mix 2-3 food items into new dishes, discover 12 recipes (7 of them secret), and turn cheap ingredients into rare and epic treats.
The Cooking Kitchen turns food items from your Backpack into brand-new dishes. Match a real recipe and you cook the dish; miss, and you scrape a lump of Burnt Mush out of the pot.
Where to find it
- Direct link: /kitchen/
- Menu path: Play → Kitchen
How cooking works
Current live settings:
- You get 15 cooking attempts per day. A Second Helping Ticket (900 MPC, rare, from the Ticket Counter) adds 5 more for the day - one ticket per day, so 20 cooks is the daily maximum. Own one and the Kitchen page offers to punch it right next to your attempts counter.
- Every attempt uses exactly 2 or 3 food items. Only food items can go in the pot, and ingredient order never matters.
- Ingredients are always consumed - matched recipe or not. A failed combination still eats your ingredients and produces one Burnt Mush ("technically edible").
- Partially-used food items cannot be cooked. Ingredients listed in your shop count too - cooking simply takes them off the shelf - but copies locked in a pending trade are out of reach.
- If the Kitchen refuses an attempt outright (full backpack, missing ingredients, daily limit reached), nothing is consumed.
- Got ingredients for several makes of the same combination? A Batches stepper appears in the Cooking Pot — pick up to 10 batches and cook them all in one go. Each batch consumes its own set of ingredients and one daily attempt, exactly as if you'd pressed Cook that many times.
Why cook?
Cooking is first and foremost the best way to feed a pet:
- Dishes feed better than their ingredients. Every recipe's dish restores at least 120% of what feeding the raw ingredients would - hunger first, with the rest going to happiness (or health for the savoury dishes). The big epic feasts fill both hunger and happiness to the brim in one sitting.
- Well Fed. Feeding any Kitchen dish to a pet - from the result screen, the pet page, or the Backpack - makes their stats drop 25% slower for the next 4 hours. Raw food never does this. Eating another dish extends the timer; a stronger decay potion is never weakened by it.
- Your pet enjoys the cooking too. Each cook gives your active home pet 12 XP and +6 happiness, matched recipe or not (eggs and pets away at the hotel or park miss out).
- First cook of the day pays 100 MPC. The first successful recipe you cook each day (MPT midnight) drops the coins straight into your balance.
- Bonus portions. Sous slips an extra portion into the pot on roughly 10% of successful cooks. It stacks with the Recipe of the Day's 2× batch.
Dishes are priced a little below their ingredients in the catalog, so the Kitchen is not a coin printer: cooking a dish to sell it usually loses a few coins unless it is the Recipe of the Day or the ingredients came from your own Garden. Cook to feed, and sell the surplus.
The Recipe Book
There are 45 recipes: 16 common, 18 rare, and 11 epic dishes. Nineteen are published openly in the Recipe Book:
- S'more = Chocomunch + Crackeroo + Marshmellow
- Choco-Banana Pupcake = Banana + Chocomunch
- Starlit S'morewich = Moonbeam Macaroon + Smore (yes, a dish you cooked can be an ingredient)
- Fruitoops = Banana + Grapelush
- Honeybutter Biscuit = Bready + Honeycrunch
- Chocolate Chip Cookies = Chocolate Chips + Miro Egg + Sack of Flour
- Fluffy Pancake Stack = Cappy Melon Milk + Miro Egg + Sack of Flour
- Cinnamon Butter Toast = Bready + Butter Stick + Cinnamon Stick
- Garden Veggie Stew = Cucumber + Garden Carrot + Tomato
- Wanderer's Hotpot = Cucumber + Tomato ×2
- Glimmercorn Trailbread = Glimmer Corn + Sack of Flour + Sunberry
- Sunfire Summit Feast = Moonmelon + Phoenix Pepper ×2
- Strawberry Shortcake = Strawberry ×2 + Whipped Cream
- Blueberry Pancake Stack = Blueberries + Fluffy Pancake Stack (another cooked dish as an ingredient)
- Berry Patch Oatmeal = Blueberries + Oatmeal + Strawberry
- Cloudberry Sunrise Tea = Cloudberry + Sunberry + Tea
- Starlight Fruit Salad = Honey Jar + Moonberry + Starfruit
- Stuffed Phoenix Peppers = Cheese + Glimmer Corn + Phoenix Pepper
- Royal Berry Trifle = Crownberry + Starbloom + Whipped Cream
The other 26 are secret and only appear in your book once you discover them by experimenting. Every crop from the Garden now stars in at least two recipes — including two drinks — and five of the published dishes pair two crops with one shop ingredient, so a harvest is always worth carrying to the pot. The Royal Berry Trifle (Crownberry + Starbloom) is the most valuable dish in the game and the Green Thumb 10 showcase. Three of the published dishes double as expedition provisions: Wanderer's Hotpot, Glimmercorn Trailbread, and Sunfire Summit Feast are what a pet must carry to enter the provisioned destinations at Expeditions - one dish is eaten per trip, and their star ingredients all grow in the Garden. Looking for one dish in particular? The search box above the Recipe Book filters it as you type — by the name of the dish or by any ingredient (type "Sack of Flour" to see every recipe that uses it), and it combines with the All / Can Cook Now / Not Cooked Yet chips. Locked cards only match their hint text and the clues you have already bought, so a secret ingredient never shows up in a search. Some secret recipes show a riddle-style hint on their locked card; the toughest ones show nothing at all. Your discovery count (x/40) is tracked on the Kitchen banner, and first-time discoveries are announced in the Kitchen's community feed, where you can watch what other chefs are making. Every cooked dish is kitchen-exclusive - no NPC shop sells them.
Stuck on a secret recipe?
Two paid shortcuts exist:
- The Dusty Recipe Book (epic, 5,000 MPC) reveals one random secret recipe you haven't discovered yet. It rotates through shop restocks at The Dusty Tome and EPIC Only, and the Kitchen page points you to a copy in stock when one is available.
- Sous's clues reveal a specific recipe's ingredients one at a time, bought straight from its locked card in the Recipe Book. Fully revealing any recipe always costs 6,000 MPC in total, split evenly across its clues — 2,000 MPC per clue for a three-ingredient recipe, 3,000 MPC for a two-ingredient one. Buy the final clue and Sous hands over the whole recipe: it unlocks in your Recipe Book just as if you'd cooked it.
The book is the cheaper unlock but you can't pick the recipe; Sous costs more and lets you choose exactly which secret to crack.
Good habits
- Buy ingredients cheaply - Kitchen ingredients restock at the Grocery Store, Sweet Tooth Bakery, Corner Store, and Food Emporium (Cappy Melon Milk is at the Grocery Store and RARE Finds).
- Missing an ingredient? The recipe card links it to Findley, who checks NPC shops, player shops, and auctions at once - a green (in stock) marker next to the link means it's buyable somewhere right now. If it's one of today's Pantry Stall staples (and you have stall buys left), the link takes you to the stall on the same page instead.
- Cook the published recipes first for guaranteed results, then spend leftover attempts on experiments. Every dish feeds better than its raw ingredients and leaves the pet Well Fed, so eat what you cook rather than selling it at a loss.
- Two-ingredient experiments cost less per failure than three-ingredient ones.
- Cooking counts toward "cook a dish" quests, and one successful recipe completes a task in Story Chapter 4.