Haggle Hut
Trade items, pets, and MPC with other players through listings, direct offers, and counter-offers - and haggle with Grizzle over his daily deal.
The Haggle Hut is the player-to-player trading post. Unlike shops and auctions, trades here can mix items, pets, and MPC on both sides - and prices are whatever the two of you agree on. It is also home to Grizzle the merchant and his once-a-day deal.
Where to find it
- Direct link: /haggle-hut/
- Trading requires a verified email address and account level 3.
Listings and direct trades
There are two ways to trade:
- Open listings: post what you are offering and what you want back, and anyone can respond. You pick the duration - 3, 7, or 14 days - and can renew a listing before it expires. Listings can be as loose as "open to offers". Traded well and want more of the same? Any of your own listings - completed, expired, cancelled or still live - has a Relist button (on its page and on your My Listings cards) that opens the create page with the same terms filled in: what you offered, what you wanted, title, notes and duration. Offered items are trimmed to what you hold now, pets you no longer own or that are held in another trade are left out, and the page tells you exactly what changed before you post it as a new listing.
- Direct trades: send an offer straight to a specific player. Direct offers expire after 48 hours if not answered. If the player has turned pet offers off, the offer page says so and you can only ask for their items, coins, or pets they have put up themselves.
Either side can include items, pets, and coins. You can even request a pet by species ("any dragon") instead of a specific pet. Every species can be asked for by name — all 1123 of them, including the legendary looks like Opal, Obsidian, Chrome, Golden and Stained Glass that never appear in the Adoption Center. The picker has a search box and two dropdowns, so you can narrow 1123 species down to one family (32 to choose from) or one colour instead of scrolling the whole catalog, and it stays open while you pick so a multi-species ad takes one visit. Everything you offer is locked while the listing or trade is pending, so it cannot be double-spent, and pets checked into the Hotel or playing in the Pet Park cannot be traded until they come home. A pet in one of your listings or offers cannot be put up for adoption while it is held; if it leaves your family any other way, the listing or offer holding it is cancelled and everything else you offered is unlocked.
Your shop is the one exception: shop listings and trades can share the same copies, in both directions. You can offer listed copies in a trade (the item picker marks them "in your shop"), and you can list copies that are already promised in a pending trade. Whichever deal completes first wins - if the trade goes through, the copies leave your shop automatically; if they sell in your shop first and you have no spares, the trade or listing that depended on them is cancelled and both sides get a message.
When a listing ends for any reason - you cancel it, it expires, or its copies sell in your shop - any offers still pending on that listing are cancelled with it: each sender gets their locked items back and a message explaining why.
Negotiating
When you receive an offer, the trade screen shows how many of each requested item you actually hold; anything marked in red means you cannot cover the request, so the trade cannot be accepted as it stands. The same screen also warns you when a trade would bring in more pets than you have free slots for: it tells you how many more slots you need before you click Accept, and repeats it next to the buttons. You do not have to accept or reject an offer as-is - send a counter-offer. Each counter is added to a negotiation thread showing every round of the back-and-forth, who offered what, and an optional message, so you can haggle toward a deal. Emoticons like :) and <3 in those messages (and in listing descriptions) turn into MiroPets emotes - the full code list is in Global Chat.
Every offer and listing shows a fair-value meter that totals each side using shop prices. It calls a trade "Looks fair" when the two sides are within about 25% of each other, "Slightly uneven" up to a 2x gap, and warns you loudly beyond that. Pets have no reliable market price, so any trade with pets is flagged "compare carefully" - judge those yourself.
Wishlist
Add up to 30 items to your trading wishlist. Whenever another player posts a listing offering one of them, you get a notification with a link straight to the listing - no need to camp the browse tab. The Browse tab also has filters (Offering Items, Offering Pets, Open to Offers) and sorting, and each card shows large pictures of what is offered and what is wanted, so you can size up a trade without opening it.
Wanted: offers for things you own
The Hut knows what is in every backpack. When another player posts a listing that asks for an item you hold (or a pet species you own) and offers a good deal for it, you hear about it:
- You get a notification with a link straight to the listing, and the Haggle Hut entry in the Items menu shows how many such listings you have not looked at yet.
- The Wanted tab on the Haggle Hut lists every live listing asking for something you own, with a "You have N" tag on the matching item and a Make an offer button that pre-fills the listing's terms.
- Every listing card shows a value tag - Generous offer, Looks fair, Slightly uneven, Asking a lot - comparing the two sides at shop prices, so you can tell at a glance whether a deal is worth your time.
- Not interested in a particular listing? Use the small × in the corner of its card on the Wanted tab to hide it. A hidden listing leaves your Wanted tab and you will not be alerted about it again; an Undo link appears for a few seconds in case you tapped it by mistake.
An offer counts as good when the coins and items offered add up to at least the full shop value of what is asked, and at least 1,000 MPC in total. If the listing asks for a pet species, the offer has to be worth at least 5,000 MPC instead, because pets have no shop price. Pets on the offering side are never priced, so a listing that only offers a pet will not trigger an alert (it still shows in your Wanted tab).
Only copies you can actually trade count: items already locked in one of your own trades or listings, and pets currently held in a trade, are ignored.
Pets are family? Turn pet offers off. The Wanted tab has an Accept offers for my pets switch (also under Privacy in Account Settings). Switch it off and nobody can ask for your pets: listings that want a species you own stop alerting you and stay off your Wanted tab, and a direct offer or counter-offer that requests one of your pets is refused before it is sent. It only covers pets - other players can still ask for your items or coins - and it never blocks a trade you start yourself: a pet you offer in your own listing or offer can still be requested and traded. Switch it back on at any time.
Open to trading some pets but not others? Leave the switch on and use Choose which pets next to it. A window lists every pet you own with a search box (by name or species) and Open all / Close all buttons; every pet starts checked. Uncheck the ones that are family and save: unchecked pets cannot be requested, do not count when a listing asks for their species, and do not appear in anyone's pet picker, while the pets you left checked stay open to offers. The count next to the button shows how many are open. Alerts go to players who have been active in the last 30 days, at most 5 per day per player; if you would rather not get them, turn off "Wanted: offers for things you own" under Notification preferences. Opening the listing or the Wanted tab clears the menu hint.
Posting a listing yourself? The value meter on the create page tells you the amount your offer needs to reach before owners of what you are asking for get alerted, and your My Listings cards show how many players were told.
The create page also shows an Offer outlook as you build a listing: how many players who can trade right now hold what you are asking for (for several items, both how many hold everything and how many hold at least one), a chip per asked item or species with its holder count, and a one-word verdict - Unlikely, Possible, Good or Great. The verdict comes from the number of players who hold everything you ask for, lifted a step when your offer clears the alert bar; nobody holding it is always Unlikely, whatever you offer. Only counts are shown, never names, and the same panel sits on your own listing's page so you can see why a listing is quiet. It is a rule of thumb, not a promise.
Grizzle's Daily Deal
At the top of the Browse tab, Grizzle offers every player one item per day - always something with a shop price between 25 and 5000 MPC. He opens at or a little under shop price (up to 15% off before you say a word), and the card shows how far under shop his current price is, the price he started at, and a countdown to the next deal. You can:
- Buy at his current price, any time while the deal is open.
- Haggle, up to 3 times. Each successful haggle knocks 10-18% off, but never below 65% of the item's shop price. The catch: your odds of success shrink each round - 70%, then 55%, then 40% - and the card shows the odds for your next attempt beside the Haggle button, with dots for the haggles you have left. When a haggle fails, Grizzle usually just refuses and you lose that round; about 20% of the time he storms off instead and the deal is closed until tomorrow.
Haggling once is usually worth it; going for the third round is a gamble. Bought items go straight to your backpack, and the card stamps itself Sold (or Closed, if he stormed off) until the next deal.
Pet slots and trades
Pets you receive in a trade need somewhere to live. A trade cannot leave either player over their pet limit, so the pets coming in have to fit.
- Only the net change counts. Swapping one of your pets for one of theirs works even when you are completely full, because you end up with the same number of pets.
- Taking in more pets than you give away needs that many free slots. A gift of three pets needs three free slots; a three-for-one trade needs two.
- If you do not have room, the trade screen says how many more slots you need. Free up space by rehoming a pet at the Adoption Center, or add slots from My Pets with a Pet Permit or by buying one - each slot costs a little more than the last.
- It works both ways: if you send pets back and the other player has no room for them, the trade is refused too.
- Still short on room? Send a counter-offer for however many pets you can fit right now. Splitting a gift into several trades does not help by itself - the pets still have to fit in the end - so take the rest only once you have made room.
Trading safely
- The trade screen shows exactly what changes hands - trust it, not promises made in chat or mail.
- Check pet details and item names before accepting, especially on lopsided fair-value warnings.
- Report anyone who pressures you or tries to take part of a deal outside the trade system.