MiroTown
Walk around MiroPets with your active pet — every shop, game and activity is a building in a town of 10 districts.
MiroTown is another way to get around MiroPets: instead of a menu, a town. You drop in with your active pet and walk the streets — every shop, game, activity and hangout is a building, and walking up to its door takes you straight there. It changes nothing about how those features work; it is a place to be on MiroPets.
Where to find it
Open MiroTown from the Activities menu. The town fills the screen; the button in the top corner takes it full screen where your browser allows.
Getting around
- Tap anywhere on the ground and your pet walks there, finding its own way around buildings and trees.
- Drag anywhere to steer — a little joystick appears under your finger. Push it all the way to run.
- Pinch (or scroll the mouse wheel, or press + / −) to zoom in and out.
- On a keyboard: arrow keys or WASD walk, Shift runs, Enter goes through the door you are standing at, and M opens the Town Map.
- Tap a mascot standing outside their building and they will say something. Every district has its keepers — Coach Roary at the Gym, Penny at the Bank, Rigby at the trailhead and so on.
- Walk to the golden ring in front of a door and an Enter card appears — tap it to go inside. (Inside is the normal page for that feature.)
- Roads lead out of each district past a signpost; walk off the end of the road to reach the next one.
- The Town Map (tap the district name at the top) lists every district and every door. Tap a district to travel there, or tap a door to arrive right in front of it.
Walking speed is about 3.2 steps a second; running is 5.2. The town remembers where you were, so leaving through a door and coming back puts you where you left off.
Which pet comes along
Your active pet walks the town — the one shown in your pet sidebar. If that pet is away (at the Hotel, the Park, on an expedition or at School) the town asks you to pick a pet that is at home. There is no separate pet picker in town; set your active pet on My Pets as usual.
The districts
| District | What's there | Doors |
|---|---|---|
| Town Square | The heart of MiroTown — notice board, kiosks and the Social Hall. | Wiki, Search, Journal, Charms, Board, Global Chat and 8 more |
| Market Street | Every NPC shop, door to door. | Toy Chest, Sweet Tooth Bakery, Grocery Store, Food Emporium, Sports Outlet, Healing Hut and 10 more |
| Traders' Square | Auctions, haggling, the Trove and player shops. | Auction House, Treasure Trove, Haggle Hut, Player Shops, Item Catalog, Lottery Booth and 3 more |
| Games Boardwalk | The arcade, the track, the arena, the beach — and Bitey's. | Pin Pals Bowling, Games Arcade, Race Track, Alley Roller, Bingo Hall, Pet Arena, Bitey's and 9 more |
| Pet Park | Where pets play while you are away. | Pet Park Gate |
| Campus | Gym, School, the Miroseum and the libraries. | Gym, School, Miroseum, Story Library, Little Library, Vet Clinic |
| Farmstead | Garden beds, the kitchen, the hive and the pond. | Rooty's Garden Shed, Garden, Kitchen, Queen Bee's Hive, Aquarium, The Aquarium Shop, The Otter's Table |
| Residential Lane | Homes, the hotel, den lodges and the salon. | Homeward Hollow, Your Home, My Pets, Pet Hotel, Den Lodge, Adoption Center and 3 more |
| Willowmere | The first neighborhood: 33 numbered house plots by a willow lake. | One house per plot, each opening its owner's MiroHome |
| Finance Corner | The Bank, the Exchange and the VIP Lounge. | Bank, Stock Exchange, Redeem Counter, VIP Lounge, MiroPass Office |
| The Wilds | The swamp, the trailhead and the wild clearing. | Swap Swamp, Expeditions, Adventures, Wild Clearing |
Every active NPC shop has its own storefront on Market Street (a few live nearer their trade — Rooty's Garden Shed on the Farmstead, the Aquarium Shop by the pond, Homeward Hollow and Boa's Boutique on Residential Lane). Features you have not unlocked yet simply have no building until you do. The Candy Vending Machine stands on Market Street next to Findley's.
Willowmere is down the road off Residential Lane's south side, past the welcome arch. Every house on the street stands on a numbered plot with its number on the mailbox (#1 to #33). An owned house's front door opens its owner's MiroHome; a plot that is still for sale opens its listing at MiroTown Realty, whose office is on Residential Lane.
Next to the pond on the Farmstead, The Otter's Table is Sous's restaurant: its door shows the day's menu, and Sous buys those dishes from players who cooked them that day.
One building is town-only: Bitey's, the pet fast-food restaurant on the Games Boardwalk (back row, beach side, next to the Park exit). It has no menu link anywhere else on MiroPets — the red storefront with the giant Wag Bag on the roof is the only way in. During its daily Happy Hour (6–8 PM MPT) your Dashboard's Ready now list has a row that drops you right outside the door.
Time and company
The town keeps MiroPets Time: dawn, day, dusk and night pass with the MPT clock. Pets that are currently playing at the Pet Park appear on the Park lawn, right where the Park's own map has them.
Pets on Adventures are there too. Every pet out on an Adventure is drawn in the district it is walking through — wandering toward its next stop, or strolling around in front of the building with a marker while it waits for its owner. Your own adventuring pet shows an exclamation mark when it needs you: tap it (or the chip at the top of the screen) to make your choice right there. Tap anyone else's to see whose it is.
Other players are there too. Everyone walking the same district sees each other's pets, with their names above them. The chip at the top says how many pets are around, the MiroTown entry in the Activities menu shows the same count from anywhere on the site, and the dashboard says so when the town is busy. Tap another pet to see who it is and visit its owner's profile.
- Say something: type in the box at the bottom (or press T) and your pet says it in a speech bubble that everyone nearby can read. Town chat follows the same rules and the same warnings and time-outs as Global Chat (see Moderation Warnings). Players under 13 can see the town but not chat.
- Emotes: the round buttons above the chat box — wave, heart, laugh, ?, ! and Zzz — pop up over your pet.
- Global Chat is in the corner as always, for talking to everyone on MiroPets rather than just the pets nearby.
If you stand still for five minutes the town quietly logs you out of the crowd; tap anywhere or take a step to rejoin. Your pet can only be in town in one place at a time: open MiroTown in another tab or on another device and your pet moves there, and the first one tells you so. Tap the town in the first one to bring your pet back.
Things on the ground
Now and then something is dropped in a district — a snack, a toy — and sits on the ground with a soft ring under it until someone walks over it. The first pet to reach it takes it, and it goes straight into that player's backpack. Everyone in the district sees it appear and sees it go, so a find near a crowd is a little race.
- Finds only appear in districts that have at least one pet in them, and an unclaimed one fades after about 3 minutes.
- Each player can pick up 5 finds a day (the day resets at midnight MPT). After that, walk past and leave them for someone else.
- What turns up is everyday shop stock — food and toys priced up to 400 MPC, mostly common with the odd rare. A find is a treat, not an income.
- A full backpack cannot take a find; make room first.
Petting other pets
Tap another player's pet and the card now has a Pet button. Walk up (your pet will go over if it is not already close) and give them a pat: a heart pops up over their pet, and it gains +5 happiness. You can pet each pet once a day, and give 20 pats a day in total. Eggs would rather be left alone.
Wild pets in The Wilds
The clearing south of the Swap Swamp has company: a few wild pets roam the grass — Epic species, and now and then a Legendary one, with an amber name tag. They are nervous. Walk towards one and it bolts, then watches you from a distance until you move on. Tap one to see what it is. The animals change every hour and everyone in the district sees the same ones.
They cannot be befriended in town (yet). Wild pets that trust you are met on expeditions and kept in the journal at the Wild Clearing.
Rewards
None for walking. MiroTown is a way to explore, not a way to earn — there are no coins or XP for time spent in town, and everything inside the buildings pays exactly what it always has. The two small exceptions are the ground finds above and the Town Explorer daily quest: when it comes up, visiting 3 different districts in a day pays 40 MPC like any other daily quest.
If the town will not load
Older phones and browsers without WebGL see a list of every district and door instead of the 3D town, so nothing is out of reach.
Try MiroTown yourself
MiroPets is free to play. Sign up, hatch your first egg, and raise a pet of your own.