Gym
Train adult pets' Attack, Defense, and HP - up to 5 sessions per pet per day, with costs that scale as stats grow and caps tied to Pet Level.
The MiroPets Gym is where adult pets build their combat stats for the Pet Arena. Each visit raises one stat, grants pet XP, and works up an appetite.
Where to find it
- Direct link: /gym/
- Search for Gym.
The three training areas
- Punching Bag - trains Attack (damage dealt in battle)
- Shield Training - trains Defense (damage reduction)
- Treadmill - trains HP (survivability in the Arena)
Every session, whichever area you pick:
- The trained stat goes up by 1-3 points.
- The pet gains 5-25 XP.
- The pet loses 5-10 hunger and 3-5 health - training is hard work.
Costs, limits, and caps
Current live settings:
- A session costs 100 MPC plus 5 MPC per point the stat already has. Training a stat at 10 costs 150 MPC; at 50 it costs 350 MPC; at 100 it costs 600 MPC.
- Each pet gets 5 sessions per day, shared across all three areas.
- After each session the pet rests for 1 hour before it can train again.
- Each combat stat is capped at 10 times the pet's Pet Level. A Level 8 pet can train each stat to 80. Earn XP to level up and raise the cap. (Pets whose stats were already above the cap when caps were introduced keep them, but cannot train that stat until their level catches up.)
Only adult pets can train, and the pet must be at home or in your den - pets away at the Hotel, Pet Park, or on an expedition cannot train until they return.
Free Gym Passes
Four items carry the Gym Pass effect: Gym Pass (ticket, 175 MPC), Training at the Gym (book, 150 MPC), Workout Planner (book, 540 MPC), and Champion's Protein Shake (potion, 450 MPC). Activate one on a pet (from the gym page or your Backpack) and that pet's next training session is completely free - handy once your stats are high and sessions cost several hundred MPC. A pet can only hold one active pass at a time, the pass is consumed by the next session, and an unused pass expires after 24 hours - so activate it on a day you plan to train.
Good habits
- Spread your 5 daily sessions with the 1-hour cooldown in mind: first session in the morning, then one per hour when you check in.
- Balanced stats win Arena fights - a pet with huge Attack but 10 HP folds fast. The Strongest Pets leaderboard on the gym page ranks by Attack + Defense + HP combined.
- Feed after training. Five sessions can drain up to 50 hunger and 25 health in a day; keeping hunger above 20 prevents health decay and a Vet bill.
- Training at the Gym (150 MPC) is the cheapest pass - once a stat passes 10, a pass costs less than the session it covers.