Air Hockey
Real-time air hockey: drag your paddle, first to 7 goals. Practice vs three AI difficulties or queue against real players for bigger rewards — coins cap at 500 MPC a day.
Air Hockey is a real-time head-to-head table game: drag your paddle around your half of the table, smack the puck, and defend your goal. First to 7 goals wins. Play a quick match against the AI, or queue up against another player for bigger rewards.
Where to find it
- Direct link: /games/air-hockey
- Also listed in the Game Center
- Unlimited matches — coins cap daily instead (see Rewards)
How to play
- Drag anywhere in your half — with a finger or a mouse — and your paddle chases the spot at top speed. Faster strikes send the puck flying harder.
- Your paddle can't cross the center line, and the puck loses a little speed as it glides, so positioning and angled strikes beat frantic swiping.
- After a goal the puck resets with a short countdown, and the player who conceded gets possession.
- First to 7 goals wins. If a match somehow runs past 5 minutes, the leader wins — a tie goes to golden goal (next goal wins).
Modes
Practice vs AI
Instant match against a computer opponent with three difficulties — Easy, Normal, and Hard. Harder opponents react faster and aim better, but every paddle on the table obeys the same speed limit: the AI never gets superpowers.
Find an Opponent
Join the queue and you're matched with the next player searching. If nobody shows within about 20 seconds, an AI stand-in jumps in so you're never stuck waiting (stand-in matches pay AI-level rewards).
Paddle colors
Pick from 8 free paddle colors before each match. Colors are purely cosmetic — every paddle has identical size, speed, and striking power. If both players pick the same color, the opponent's paddle gets a contrasting outline so the table stays readable.
Rewards
| Result | Coins |
|---|---|
| Win vs a real player | 40 MPC |
| First win vs a real player each day | +25 MPC bonus |
| Loss vs a real player | 15 MPC |
| Win vs the AI (any difficulty) | 20 MPC |
| Loss vs the AI | 8 MPC |
- Air Hockey coins cap at 500 MPC per rolling 24 hours.
- Your selected pet earns XP too: 2 XP per goal you score, plus 10 XP for a win or 4 XP for a loss (up to 250 XP per rolling 24 hours).
- Leaving a match early counts as a forfeit — your opponent gets the win and full rewards, and quitting right at the start pays you nothing.
Disconnects
Lost your connection mid-match? The game pauses and you have 30 seconds to rejoin — reload the page and you're placed right back at the table. If you stay gone, the match is forfeited to your opponent.
Tips
- Don't chase the puck into your own goal mouth — meet it from the side so a block can't deflect in.
- Strike through the puck: start your drag behind it and follow toward the target corner.
- A resting paddle blocks better than a flailing one. Park in front of your goal, then lunge.
- Bank shots off the side walls are the easiest way past a camping defender.
- After you concede you get possession — use the serve to set up an angled attack instead of pushing straight ahead.