Games & Activities Intermediate

Griffin Trials

Two rival 50-level fetch-quest ladders run by the Griffin patrons Opal and Obsidian - one item per level, one hour on the clock, and a themed Legendary Mystery Egg at the summit.

Updated Oct 30, 2026 524 views
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The Griffin Trials are two rival quest ladders run by the legendary Griffins. Opal keeps the light trial in Opal's Grotto; Obsidian keeps the dark trial in Obsidian's Hollow. Each ladder has 50 levels. At every level the patron names one item, you have 60 minutes to hand it in, and each hand-in climbs you one rung. Reach level 50 and the patron entrusts you with a Legendary Mystery Egg of their theme.

Unlike Queen Bee, your progress is permanent: the level you reach is yours to keep, and failure costs levels rather than the whole climb.

Where to find it

  • Opal's Grotto and Obsidian's Hollow - both are in the Items menu, and the Daily Hub shows a card for each.
  • Serve both patrons if you like. Each keeps its own ladder, its own cooldown and its own prizes.

How an errand works

  1. Ask the patron for your current level. They name one item and the clock starts.
  2. You have 60 minutes. The NPC shops restock once on the hour, so every errand spans exactly one restock; Findley, player shops and the Auction House are open the whole time. The errand card links straight to a Findley search for the item. A Griffin's Hourglass adds one more hour. With push notifications on, the patron sends you a warning 5 minutes before the clock runs out (and again near the end of an Hourglass hour). Switch it off under "Opal & Obsidian errands" on the push settings page.
  3. Nothing in stock anywhere? Post a Wanted listing at the Haggle Hut and another player can sell it straight to you - patrons only ask for things that exist in the economy, so someone has one.
  4. Hand the item in from your backpack. A copy listed in your own shop can be pulled off the shelf and handed in too. Copies locked in a pending Haggle Hut trade never count.
  5. You earn coins and climb a level. The patron then rests for 12 hours before the next errand, so a perfect climb takes at least 25 days per patron.

Having the item in your backpack already is a legitimate instant win.

There are no substitutes: the Queen Bee Ticket does not work here, and nothing else stands in for the item.

The ladder

The 50 levels fall into four bands. Within a band the cheapest thing the patron will ask for creeps up level by level; the ceiling stays put.

LevelsBandAsks forItem valuePaysIf you fail
1-10Fledglingcommon100-500 MPC150% of valuelose 1 level
11-25Seekerrare500-10,000 MPC125% of valuelose 2 levels
26-40Wardenepic2,000-25,000 MPC100% of valuelose 3 levels
41-50Championepic or legendary10,000-75,000 MPC75% of valuelose 3 levels

The value range climbs as you go up a band. If too few items fit a level's range, the patron picks from the 25 most valuable items she could ask for instead, so a late errand can come in under the range (and pays on what the item is worth). Your last 10 asks on a ladder are skipped, so the same item does not keep coming back.

Coin rewards are capped at 50,000 MPC per errand. There is no speed bonus - with an hour on the clock, hand it in whenever it is in your backpack.

Failing an errand - letting the hour run out, or giving up - drops you by the band's penalty and starts the 12-hour rest either way. Your level never drops below 1. Giving up does not dodge the rest, and the rest cannot be skipped with any item.

Griffin's Hourglass

The Griffin's Hourglass (12,000 MPC, epic, EPIC Only and Odds & Ends Outlet) gives a running errand one more hour. That is one more hourly NPC restock for the item to turn up. It is not a guarantee, but it is a real second chance.

  • Turn it from the errand card: a Griffin's Hourglass button appears while you hold one and still need the item. Once the item is in your backpack or your shop, the button hides, since you can hand the errand in straight away. Using it from your backpack just takes you to your running errand.
  • One per errand. It works any time before the clock runs out, for either patron.
  • A refused turn (no errand running, already used on this one, or the hour already ran out) never uses it up.
  • It does nothing for an errand you give up, and it does not shorten the 12-hour rest.
  • Patrons never ask for it, and it never turns up as a free reward.

What each patron asks for

  • Opal asks for nurturing things: food, garden goods, seeds, books, nests, medicine, aquarium decor, fish, furniture, flooring, wallpaper.
  • Obsidian asks for sharper things: battle items, potions, vials, toys, accessories, tickets, upgrades, evolution items, chests, collectibles.

Anything neither patron has claimed can come up on either ladder. Patrons only ask for items you can actually buy - things stocked in an NPC shop or recently sold in player shops - and never for story rewards, Treasure Trove exclusives, MiroPass season rewards that no shop sells (vials, keepsakes, trophies and the season furniture), or their own prizes.

Milestone prizes

These prizes are for your first climb up each ladder. Later climbs pay the Second Ascent prizes below instead.

LevelOpal's GrottoObsidian's Hollow
10Opal Plushie (epic toy)Obsidian Plushie (epic toy)
20Opal's Favor charmObsidian's Favor charm
30Opal Grotto pet card backgroundObsidian Hollow pet card background
40Opal Feather Necklace (rare necklace your pet can wear)Obsidian Talon Necklace (rare necklace your pet can wear)
50Opal Legendary Mystery Egg and the Opal's Summit charmObsidian Legendary Mystery Egg and the Obsidian's Summit charm

The summit egg

Reaching level 50 earns the same Legendary Mystery Egg the Treasure Trove sells, pinned to the patron's theme: an Opal egg from Opal, an Obsidian egg from Obsidian. It hatches a Legendary of that theme you do not already own, comes with its own free pet slot, and is named and nested on the patron's page exactly like a bought egg. The egg is given once per patron per account.

A pet hatched from a summit egg stays with the account that earned it for 30 days before it can be traded or transferred.

After the summit the ladder starts again at level 1 with a champion's mark on the page, and the Second Ascent prizes begin.

Second Ascent prizes

After your first summit the ladder starts again at level 1, and every climb after the first pays a new set of prizes instead. These are given on every later climb, not just the second, so a third or fourth climb pays them again.

LevelOpal's GrottoObsidian's Hollow
10Opal Chick Plushie (epic toy)Obsidian Chick Plushie (epic toy)
202 Griffin's Hourglasses2 Griffin's Hourglasses
30Opal Grotto Fountain (epic MiroHome furniture)Obsidian Hollow Brazier (epic MiroHome furniture)
40Opal Feather Circlet (epic circlet your pet can wear)Obsidian Talon Circlet (epic circlet your pet can wear)
50Opal Griffin Statue (legendary MiroHome statue), plus the Opal's Second Ascent charm the first timeObsidian Griffin Statue (legendary MiroHome statue), plus the Obsidian's Second Ascent charm the first time

Each later summit also pays 25,000 MPC, and finishing a ladder 3 times earns the Devoted charm. There is never a second egg.

The Trophy Case

Each ladder has a board in The Trophy Case: the fewest days from a player's first errand to their first summit. Reach the top of it and you hold that patron's trophy until someone climbs faster.

Good habits

  • Only ask for an errand when you can shop right away - the hour starts the moment the item is named.
  • Check your backpack first. Patrons often ask for things hoarders already own.
  • The higher bands ask for pricey epics and legendaries. A failed errand there costs three levels, so do not start one you cannot finish.
  • Keep a Griffin's Hourglass in your backpack once you reach the Seeker band. One saved errand is worth days of climbing.
  • Serve both patrons on alternating half-days and you can fit four errands into a day.

Try Griffin Trials yourself

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