Player Levels and Rewards
How your player level grows, the reward every level pays from 2 to 100, the badge tiers and The Climb backgrounds.
Your player level is the number next to your name. It grows with the XP your pets earn, and every level from 2 to 100 pays a reward. Your Level Rewards page shows the whole track, what you already got and what is next.
How you level up
Everything your pets earn counts: feeding, playing, games, training and more. Pets you rehome or release keep counting too, because their XP stays on your account. Levels never go down.
Each level needs a bit more XP than the last. Level 2 takes 100 XP in total, Level 10 takes 11,102, Level 25 takes 118,800, Level 50 takes 689,494 and Level 100 takes 3,950,079.
Rewards arrive by themselves
There is nothing to claim. The moment you reach a level, its reward lands in your account and a Mail lists exactly what you got. If you level up while playing a game, a Level Up popup shows your rewards and what the next level pays. Random items are picked when you level up, so two players can get different items for the same level.
Levels 2 to 10
| Level | Reward |
|---|---|
| 2 | 100 MPC, a random Common item |
| 3 | 150 MPC, a random Common item |
| 4 | 200 MPC, a random Common item |
| 5 | 300 MPC, a random Rare item, +5 backpack slots |
| 6 | 250 MPC, a random Common item |
| 7 | 300 MPC, a random Common item |
| 8 | 350 MPC, a random Common item |
| 9 | 400 MPC, a random Common item |
| 10 | 1,000 MPC, a random Rare item, +10 backpack slots, the The Climb: Trailhead Meadow background, the Copper Badge |
Every level after that
- Levels 11–24: 50 MPC per level number (Level 11 pays 550 MPC) and a random Common item
- Levels 26–74: 50 MPC per level number (Level 26 pays 1,300 MPC) and a random Rare item
- Levels 76–99: 50 MPC per level number (Level 76 pays 3,800 MPC) and a random Epic item
Milestones (every 5th level)
Milestones pay double coins (100 MPC per level number), a bigger item and backpack slots:
| Level | Reward |
|---|---|
| 15 | 1,500 MPC, a random Rare item, +10 backpack slots |
| 20 | 2,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Foothill Campfire background, the Bronze Badge |
| 25 | 2,500 MPC, a random Epic item (5% chance it is Legendary instead), +10 backpack slots |
| 30 | 3,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Misty Switchbacks background, the Silver Badge |
| 35 | 3,500 MPC, a random Epic item, +10 backpack slots |
| 40 | 4,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Waterfall Ledge background, the Gold Badge |
| 45 | 4,500 MPC, a random Epic item, +10 backpack slots |
| 50 | 5,000 MPC, a random Epic item (5% chance it is Legendary instead), +10 backpack slots, the The Climb: Cloudline Pass background, the Emerald Badge |
| 55 | 5,500 MPC, a random Epic item, +10 backpack slots |
| 60 | 6,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Alpine Lantern Hut background, the Sapphire Badge |
| 65 | 6,500 MPC, a random Epic item, +10 backpack slots |
| 70 | 7,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Frosted Ridge background, the Ruby Badge |
| 75 | 7,500 MPC, a random Epic item (5% chance it is Legendary instead), +10 backpack slots |
| 80 | 8,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Aurora Saddle background, the Amethyst Badge |
| 85 | 8,500 MPC, a random Epic item, +10 backpack slots |
| 90 | 9,000 MPC, a random Epic item, +10 backpack slots, the The Climb: Starfall Summit background, the Diamond Badge |
| 95 | 9,500 MPC, a random Epic item, +10 backpack slots |
| 100 | 10,000 MPC, a random Epic item (5% chance it is Legendary instead), +20 backpack slots, the The Climb: Above the Clouds background, the Prismatic Badge |
Up to Level 25 the track pays 19,550 MPC in total, and up to Level 50 it pays 77,050 MPC. All the way to Level 100 it adds 205 backpack slots (never past the backpack's maximum).
Badges
Every 10 levels your badge upgrades: Copper (10) → Bronze (20) → Silver (30) → Gold (40) → Emerald (50) → Sapphire (60) → Ruby (70) → Amethyst (80) → Diamond (90) → Prismatic (100). Your badge shows next to your name on your profile and on your Board posts, and on your Dashboard level card. Badges go by your level, so every player at or past a tier has it, including players who got there before badges existed.
The Climb backgrounds
Every 10th level also gives a stop on The Climb, a set of 10 pet card backgrounds that follow a journey up a mountain, from Trailhead Meadow at Level 10 to Above the Clouds at Level 100. They are not sold anywhere. You can only get them by leveling up. Use them from the Backgrounds page like any other background.
Players who were already past those levels when The Climb arrived got those backgrounds too.
What levels unlock
Some features open at a player level:
- Level 2: Posting on the Board
- Level 3: Your own player shop and Haggle Hut trades; Taking items from the Donation Center
- Level 5: Suggesting Road Map ideas; Finding Golden Wrappers in the Vending Machine
- Level 10: Bidding on MiroTown home plots
Tips
- Caring for more pets earns XP faster, because every pet's XP counts toward your level.
- Your Dashboard level card shows your next reward. Tap the level circle to open the full track.
Try Player Levels and Rewards yourself
MiroPets is free to play. Sign up, hatch your first egg, and raise a pet of your own.