Pinball Pals: MiroTown's First Pinball Table
The arcade just got its biggest machine yet. Pinball Pals is a full pinball table built as a tiny MiroTown, and your pet comes along for every game.
Your pet is on the table
Your active pet stands on a pedestal in the middle of the playfield. It hops when you hit it, cheers your big shots, and droops when a ball drains. When its pedestal glows, hit your pet to start an adventure.
Feed, Play and Train
Three meters at the top of the table follow the same care your pet gets every day. Bumpers fill Feed, ramps and loops fill Play, and Coach Roary's Gym targets fill Train.
Five mascot modes
Hit your glowing pet to start the next mode, always in the same order:
- Fetch's Case with Fetch: hit the three lit shots before time runs out.
- Treasure Dive with Captain Cove: crack the treasure chest three times, then sink the Cozy Nest.
- Gym Day with Coach Roary: make four Rainbow Ramps, each worth more than the last.
- Garden Harvest with Rooty: knock down every egg.
- Snack Rush with Flip: the Snack Bar bumpers pay extra, and every ramp adds time.
Finish two modes in one game for an extra ball.
Hatching Multiball and Best Friends Forever
Knock down the E-G-G-S targets to light a lock at the Cozy Nest. Lock three balls to start Hatching Multiball, where every Rainbow Ramp is a jackpot. Fill all three meters and play all five modes, and your pet unlocks the wizard mode, Best Friends Forever: four balls at once, and every shot is a jackpot.
Play, practice and the Golden Flipper
You get five games a day, three balls each, and every game pays MPC and pet XP. Practice is free and unlimited whenever you want to learn the table. The best score of all time holds The Golden Flipper in the Trophy Case.
Play Pinball Pals now, and read the full guide on the Pinball Pals wiki page.
Comments (1)
Exticed!
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